
Mouse acceleration is a cursor behavior where the speed of your mouse movement affects how far the pointer travels on screen. Move the mouse faster, and the cursor moves farther—even if the physical distance stays the same.
This design can feel convenient for everyday tasks like office work or casual browsing, where quick cursor movement helps you move across large screens more easily. However, in gaming—especially FPS titles—it often creates inconsistency, making precise aiming and muscle memory harder to maintain.
In this guide, we’ll explain how mouse acceleration works, whether it affects FPS performance, how it behaves on Windows and macOS, and most importantly, whether you should turn it off based on how you use your mouse.
What Is Mouse Acceleration?
Mouse acceleration is a system-level feature that changes how your cursor responds based on how fast you move your mouse, not just how far you move it. In other words, the cursor’s movement is influenced by speed as well as distance.
With mouse acceleration enabled, two identical physical movements can produce different results on screen. A slow, controlled swipe moves the cursor a shorter distance, while a faster swipe over the same space moves it much farther. This behavior is intentional—it’s designed to help users move the cursor quickly across large screens without increasing sensitivity.
The key thing to understand is that mouse acceleration breaks the 1:1 relationship between hand movement and cursor movement. Instead of consistent, predictable motion, the cursor adapts dynamically based on speed. While this can feel efficient for general computer use, it also introduces variability that some users—especially gamers—find difficult to control.
How Mouse Acceleration Actually Works
Mouse acceleration works by factoring movement speed into how far your cursor travels on screen. Instead of translating physical movement directly into cursor distance, the system applies a dynamic multiplier based on how fast you move the mouse.
At a basic level, mouse input can be thought of as two variables:
- Distance – how far the mouse moves physically
- Speed – how quickly that movement happens
With acceleration enabled, the operating system increases cursor movement as speed increases. This means slow movements remain precise for small adjustments, while faster movements cause the cursor to “travel farther” to help cover more screen space quickly.

The result is that cursor movement is no longer fixed or repeatable. The same physical motion can produce different on-screen results depending on how fast it’s performed. This is why mouse acceleration often feels adaptive—but also why it can feel unpredictable.
From the system’s perspective, this behavior is intentional. Mouse acceleration was designed to improve usability on large or high-resolution displays, where moving the cursor long distances without lifting the mouse would otherwise require very high sensitivity.
However, this dynamic scaling is also where problems begin for tasks that rely on consistency. Because the cursor output changes with speed, it becomes harder to build reliable muscle memory—especially when precise, repeatable movements are required.
This difference in how input is interpreted is what separates mouse acceleration from raw input, which relies purely on distance and ignores speed entirely.
Mouse Acceleration vs Raw Input: What’s the Difference?
The key difference between mouse acceleration and raw input lies in how mouse movement is interpreted.
With mouse acceleration, the cursor’s movement depends on both how far and how fast you move the mouse. Faster movements result in greater cursor travel, even if the physical distance stays the same. This makes cursor behavior adaptive—but also variable.
With raw input, the system ignores movement speed entirely. Cursor movement is based only on physical distance, creating a direct 1:1 relationship between your hand movement and what happens on screen. The same motion always produces the same result.
This difference has a major impact on consistency and muscle memory.
Mouse Acceleration vs Raw Input at a Glance
| Feature | Mouse Acceleration | Raw Input |
|---|---|---|
| Cursor movement | Based on speed + distance | Based on distance only |
| Consistency | Variable | Fully consistent |
| Muscle memory | Harder to build | Easy to develop |
| Precision tasks | Less predictable | Highly predictable |
| Common use cases | Office work, casual use | Gaming, competitive play |
Because raw input delivers the same output every time, it allows users to develop reliable muscle memory. This is especially important in gaming, where repeatable movements—such as flicks, tracking, and micro-adjustments—are critical.
Mouse acceleration, on the other hand, prioritizes flexibility over consistency. It can feel faster and more responsive for general desktop navigation, but that adaptability comes at the cost of predictability.
Why Mouse Acceleration Affects Gaming Accuracy
Gaming accuracy relies on one core principle: consistency. When you move your mouse a certain way, you expect the same result every time. This is how muscle memory develops—and why precision improves with practice.
Mouse acceleration breaks that consistency.
Because cursor movement changes based on speed, identical hand movements can result in different on-screen outcomes. A fast flick and a slow flick over the same physical distance will not land in the same place. In fast-paced games, this makes aiming less predictable and harder to control.
This inconsistency becomes especially noticeable in common gaming scenarios:
- Flick shots: Quick movements overshoot targets more easily
- Tracking: Small speed variations cause uneven crosshair movement
- Micro-adjustments: Fine corrections feel unstable or imprecise
Instead of building reliable muscle memory, your brain is forced to constantly compensate for changing cursor behavior. Over time, this can slow improvement and increase frustration—especially in FPS and competitive titles where precision matters most.
Raw input avoids this issue by keeping movement strictly distance-based. Every motion behaves the same way, regardless of speed, allowing players to train accuracy through repetition. This is why consistency—not speed—is the foundation of precise aiming.
In short, mouse acceleration doesn’t reduce skill—it makes accuracy harder to develop by introducing variability where consistency is required.
Is Mouse Acceleration Bad for FPS Games?
For most FPS games, yes—mouse acceleration is generally a disadvantage.
FPS gameplay depends on precise, repeatable movements. Mouse acceleration introduces variability, meaning the same hand movement can result in different aim positions depending on speed. This makes flick shots less reliable, tracking less stable, and muscle memory harder to build.
That’s why the majority of FPS players—especially in competitive or ranked play—choose to disable mouse acceleration and rely on raw input instead. Consistency matters far more than adaptive cursor speed when accuracy decides the outcome.
That said, casual players or those focused on single-player experiences may not notice the impact as strongly. But if precision and improvement are your goals, turning mouse acceleration off is usually the better choice.
How to Disable Mouse Acceleration on Windows
On Windows, mouse acceleration can be disabled by turning off Enhance Pointer Precision in the system settings. You can find this option by opening the Control Panel, going to Mouse settings, and navigating to the Pointer Options tab.

Once Enhance Pointer Precision is disabled, your mouse immediately switches to distance-based movement. Cursor behavior becomes more direct and predictable—moving the mouse the same way will now always produce the same on-screen result, regardless of speed.
At first, this change can feel unusual. Many users notice that the cursor feels slower or less “responsive,” especially if they were used to acceleration. This is normal. Your muscle memory needs time to adjust to the new, consistent input behavior.
Give yourself some adaptation time—usually a few days of regular use or gaming sessions is enough. After that, most users find aiming and control become noticeably more stable.
Switching to raw input can feel unfamiliar at first. Using a consistent gaming mouse helps make the transition smoother and more predictable—especially for FPS games.
👉 Explore RAPOO Gaming Mice for Consistent ControlMouse Acceleration on macOS: What’s Different?
Mouse acceleration on macOS differs from Windows mainly in how aggressively it responds to movement speed. By default, macOS uses a more adaptive, exponential acceleration curve, where cursor movement changes rapidly based on how fast the mouse is moved, rather than following a linear, 1:1 relationship.
This design prioritizes fast, short-distance navigation. Quick swipes allow the cursor to travel across the screen efficiently, but slower or more precise movements can feel less predictable. As a result, many users describe macOS mouse movement as “sluggish” or “weird” compared to the more linear feel commonly associated with Windows.
Another common complaint is the so-called “sticky” feeling during fine adjustments. Because the acceleration curve strongly reacts to speed, small, controlled movements may not translate cleanly on screen, making precision tasks—such as gaming or design work—more difficult.
Native Control in Recent macOS Versions

In newer macOS releases, such as macOS Sonoma and later, Apple has finally added a native option to disable mouse acceleration. Users can now turn it off directly in System Settings > Mouse > Advanced, allowing for more consistent, distance-based cursor movement without relying on third-party tools.
Should You Turn Off Mouse Acceleration?
Whether you should turn off mouse acceleration depends on your operating system and how you use your mouse. There’s no universal rule—but there is a clear best choice for each scenario.
If You’re on Windows
For gaming or precision tasks: Yes, you should turn it off. Disabling Enhance Pointer Precision gives you consistent, distance-based input that’s easier to control and train with—especially for FPS games.
For general office use: You can keep it on if you prefer faster cursor movement across large screens. Mouse acceleration on Windows is relatively mild and often feels natural for everyday tasks.
If You’re on macOS
For gaming, design, or accuracy-focused work: Yes, turning it off is recommended—especially on newer macOS versions (Sonoma and later) where native disabling is available. macOS acceleration is more aggressive by default and can interfere with precise control.
For casual use and productivity: Leaving it enabled is usually fine. macOS is optimized for smooth, speed-based navigation, which many users find comfortable for browsing and multitasking.
If You Play FPS or Competitive Games
You should turn mouse acceleration off, regardless of platform. Competitive games rely on consistency, repeatable movements, and muscle memory. Raw input provides all three, while acceleration works against them.
If You Mainly Do Office Work or Casual Use
Mouse acceleration is largely a matter of preference. If fast cursor movement feels more efficient and accuracy isn’t critical, keeping it enabled won’t cause problems.
FAQ: Mouse Acceleration Explained
What does mouse acceleration do exactly?
Mouse acceleration changes how far the cursor moves based on how fast you move the mouse. Faster movements result in greater cursor travel, even if the physical distance stays the same. This behavior is designed to help users move the cursor quickly across the screen, but it also reduces movement consistency.
Is mouse acceleration enabled by default?
Yes. Mouse acceleration is enabled by default on both Windows and macOS. On Windows, it appears as Enhance Pointer Precision, while on macOS it’s built directly into the system’s input handling. Many users never realize it’s active unless they specifically change the setting.
Does mouse acceleration increase input lag?
Mouse acceleration does not directly add input lag, but it can feel like lag because cursor movement becomes less predictable. The issue isn’t delay—it’s variability. When the same movement produces different results, your reaction timing can feel off, especially in games.
Why do pro gamers disable mouse acceleration?
Pro gamers disable mouse acceleration because it interferes with muscle memory. Competitive play requires consistent, repeatable input. Raw input ensures that the same hand movement always results in the same in-game action, which is essential for accurate aiming and long-term improvement.
Is mouse acceleration good for office work?
For many people, yes. Mouse acceleration can make everyday tasks more efficient, especially on large or high-resolution displays. It allows quick cursor movement without increasing sensitivity, which can feel more comfortable for browsing, multitasking, and general productivity.
Does mouse acceleration affect DPI settings?
Mouse acceleration doesn’t change your DPI value, but it does change how DPI feels. Even with a fixed DPI, cursor movement will vary depending on speed when acceleration is enabled. With raw input, DPI behaves consistently, making sensitivity easier to tune and predict.
Can mouse acceleration improve precision?
In most cases, no—at least not for tasks that require repeatable accuracy. While acceleration can feel smooth or responsive, it reduces precision by making movement inconsistent. Precision improves when cursor behavior is predictable, which is why raw input is preferred for gaming and design work.
Should beginners turn off mouse acceleration?
If a beginner plans to play FPS or competitive games, turning it off early is usually beneficial. Learning with raw input helps build proper muscle memory from the start. For casual users or office-only use, beginners can try both settings and choose what feels more comfortable.
Consistency matters
Once you’ve disabled mouse acceleration and switched to raw input, using a gaming mouse built for consistent tracking can make a noticeable difference. RAPOO VT0 Series gaming mice focus on stable sensors, low-latency wireless performance, and predictable input—helping every movement feel controlled and repeatable, whether you’re playing FPS games or training your aim.

